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 Post subject: [D8 LM] Miai Event: Orbital Defense
PostPosted: Mon Sep 21, 2020 4:32 am 
Asakaze finds itself close to an asteroid belt and meteors bombardments are a common occurrence. Often, these are just mere annoyances and they vaporize into insignificant minor meteorites. However, there are other times that the meteors do pose enough of a threat to the colony and require to be shot down before they do damage to any of the settlements. Thankfully, these occurances are forecast well in advance and the colony itself is able to take care of all threats.

The settlers of the colony constantly train for a potential meteor bombardment with simulation drills to sharpen themselves. Today, visitors will participate in one of these military exercises to defend the colony from a massive meteor bombardment using the remote orbital defense platforms.

Magic: Magic use is allowed.

Reading The Radar
Utilizing the radar, the Defender must detect the cluster of meteors making its way toward the planet. Giving the proximity of the asteroid belt relatively close to the planet, this is a difficult task locating the meteors from the other rocks in space. The Defender rolls Battle/Perception at TN15. On success, the Defender gains one Defence Point and an additional Defence Point for each raise called.

Stay On Target
Mobilizing the Shiba orbital drones, the Defender must guide their respective drone toward the direction of the meteor storm. There are many drones in orbit for this purpose but they are all scattered around the planet to cover more ground. One drone is more than capable to handle one meteor but this exercise requires the full attention of the defence network. The Defender rolls Piloting/Agility at TN15 to guide the drone to its destination and preps its weapons. On success, the Defender gains one Defence Point and an additional Defence Point for each raise called.

Fire Everything!
Once the orbital drone is in position, the Defender may select one of two methods to dispatch the meteor storm. The traditional method is using a guided missile which directs a sizeable payload to the target. More maverick Defenders may instead opt for a radiant energy weapon barrage, which is flashier but less effective.

    Guided Missle: The Defender rolls Engineering (Siege)/Intelligence at TN20. The Defender gains one Defence Point on a successful roll and an additional Defence Point for each raise successfully called. The guided-missile does 10k8 points damage to the meteor storm, with an additional +0k1 for each raise called.

    Radiant Weapons: The Defender rolls Firearms/Reflex at TN20. The Defender gains one Defence Point on a successful roll and an additional Defence Point for each raise successfully called. The barrage of radiant energy weapons does 6k3 damage to the meteor storm and each successfully called raises allows the Defender to roll another 6k3 shot of damages. These are individual shots and do not add to each other.

The simulated incoming meteor storm destined for the colony has a total of 400 Health. The Defenders must reduce the Meteor Storm to 0 Health to successful defend the settlements on the planet. If the Defenders are collectively successful, each Defender who damaged the meteor storm earns a military pin for their participation in the exercise. The pin depicts a shiny shooting star on an orange triangle and grants the Defender +0.1 Glory for their efforts in the defense of the Phoenix colony.

The Defender with the most Defence Points gains 3 Courtship Points, the second place runner-up gains 2 Courtship Points and the third placing Defender gains 1 Courtship Point. Ties are determined by most damage done in total.

I'm Doing My Part!
If the Meteor Storm has been defeated, other Defenders may still participate in the defense of the planet, shooting the meteors that are in the peripherals and could potentially harm the local wildlife. The outer meteors have 40 health each and must be individually dealt with. Upon success, the Defender earns the same reward for their efforts. They are still in the running for earning Courtship Points.



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 Post subject: Re: [D8 LM] Miai Event: Orbital Defense
PostPosted: Mon Sep 21, 2020 5:17 am 
Having been rallied to the defense, Geppu sees the exercise as an opportunity to practice some oft unused skills!

Ascertaining the rock locations was easy enough thankfully as he worked closely with a technician on how to get the basics down and he had picked out his group of rocks he needed to take out!

...unfortunately for him, the drone controls were not something he was terribly familiar with. An entirely different model and interface from the Spider version made his control of the drones sluggish and it was a small miracle he barely got them into position at all!

Thankfully, his accuracy was always on the mark. Taking to the firing systems was significantly easier and with a series of pinpoint radiant energy barrages, he blasted apart rocks like the trained marksman he was and hopefully doing his part enough to be recognized.
-----
Radar roll was a success for 1 point, failed Stay on Target, success with 2 called raises on the firearms roll for 3 points, doing 25, 30, and 26 damage respectively.
Point Total: 4



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 Post subject: Re: [D8 LM] Miai Event: Orbital Defense
PostPosted: Mon Sep 21, 2020 5:34 am 
Joo-Woo sat down at the screen, observing the tiny blips....and then the giant blips. So many meteors. He did some quick, initial calculations, drew diagrams, made a presentation, and also brew some tea. Finally, it was done. The perfect gathering of data. Down to the slightest detail of the quantum-radiant fluctuations. Now, time for action!

He grabbed the drone controller, and with precise movements.....parked it right i nfront of another one. Surely nothing will go wrong!

Hopefully.

He fed the data into the drone, and fired the missile! His hands were sweating as he guided the missile into the giant meteor swarm!

Only for it to go through a tiny gap and not hit anything.

Joo smiled nervously, looked around. "Erm....Good luck Skyriders?"

OOC:
D8 LM Orbital Defense Reading the Radar, Battle/Per, tn 15, VP, 2 CR, tn 25: 5d10o10k4 31 3 Defence points
D8 LM Orbital Defense Stay on Target, Piloting/Agi, tn 15: 3d10o10k2 10 0 Defence points
Fire Everything!
D8 LM Orbital Defense Fire Everything, Guided Missile, Engineering/Int, VP, 1 CR, tn 25: 5d10o10k4 21 0 Defence points

3 Defence points



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 Post subject: Re: [D8 LM] Miai Event: Orbital Defense
PostPosted: Mon Sep 21, 2020 5:37 am 
Mumei had been concerned that this contest would be some sort of simulated fight, and was pleasantly surprised to find that it was actually going to do something useful, and even protective.

Unfortunately, while the tasks used some skills she had a bit of practice in for other purposes, she could not seem to get the hang of adapting them to the current tasks. The radar proved impossible to read, but at least someone else pointed one out she could at least try to sic a drone on...and the drone almost but never quite locked on.

She actually felt rather bad wasting valuable materials to explode in space when her shot came nowhere close to anything that needed exploding. It would have been at least a _little_ cathartic to blow something up.

________
Reading The Radar
D8 LM, Incoming! Battle/Perception TN 15, Void for skill: 4d10o10k3 13 fail

Stay On Target
D8 LM, Incoming! Piloting/Agility Void for +1k1, 1 raise TN 20: 5d10o10k3 17 fail

Fire Everything!
D8 LM, Incoming! Fire Blindly Engineering (Siege)/Intelligence Void for +1k1, TN 20: 4d10o10k3 14 Also fail

0 defense points
0 damage



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 Post subject: Re: [D8 LM] Miai Event: Orbital Defense
PostPosted: Mon Sep 21, 2020 5:38 am 
This isn't so different to what I normally do, Moriko reassured herself as she examined the radar console. She couldn't make heads or tails of what she was seeing, but that was okay, she had a general idea of where the meteors were, enough of an idea to pilot the orbital drone into position.

She was more familiar with radiant weapons, and that knowledge didn't let her down as she fired off four shots, vaporising more than a third of the meteor storm.


---
1. [D8 LM] Reading the Radar (Perception 3 / Battle 0, Untrained, TN15): 3d10 7
Failure. 0 Defence Points.

2. [D8 LM] Stay on Target (Agility 3 / Piloting 0, Void for Skill, 1CR, TN20): 4d10o10k3 33
Success. 2 Defence Points.

3a. [D8 LM] Fire Radiant Weapons! (Reflexes 3 / Hojutsu 3, Void/Shiba Tech +2k2, 3CR, TN35): 8d10o10k5 43
Success. 4 Defence Points.

3b. [D8 LM] Pew! Pew! Pew! Pew! (4x Radiant Weapon Damage): 4#6d10o10k3 23 50 45 39


Damage Inflicted: 157 (162 remaining)
Final Result: 6 Defence Points.



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 Post subject: Re: [D8 LM] Miai Event: Orbital Defense
PostPosted: Mon Sep 21, 2020 6:02 am 
Tsugiharu was not quite feeling the spirit of 'everyone rally around the defense'. Did the Phoenix think this was some sort of anime where you sent the kids in to battle instead of your veteran troops? But ok, so three separate stations made sense. You'd put a specialist at each to maximize the chances of success...oh that's not it? Tsugiharu had to do all three stages himself? It if wasn't for the literal untold tons of rock hurtling towards his head, he'd be tempted to head back in to the library.

Now that he had his coffee, he was ready to watch radar.

Per/Battle 8 vs. 15, Fail

He launched the drone. Well, at least he knew up was where space was, but that was not a well placed drone.

Agi/Piloting 14 vs 15, Fail

Still, it was good enough for the guided missile to find it's way to the debris and detonate.

Int/Engineering 38 vs. 20, Pass

49 damage to the asteroids.

1 Defense Point, 49 damage.



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 Post subject: Re: [D8 LM] Miai Event: Orbital Defense
PostPosted: Mon Sep 21, 2020 6:15 am 
These simulations again.

Last time he'd figured out how to read the radar, just barely. And this time it was much the same. All the blips looked so similar and none of them read "Rude Meteor, Please dismiss".

It took forever to get a drone in range, but once he did, he focused in. He'd been learning over the past few days and finally the point of knowing the make up of the target made sense to him. He fired the missile with everything he knew, throwing up a hand in victory when it connected successfully!

*********
D8 LM: Reading The Radar: Battle/Perception Void +1k1 TN 15: 3d10k3 16 = +1 Defence Point
D8 LM: Stay On Target: Piloting/Agility, Void for +1k1, TN 15: 3d10k3 12 = 0 DP
D8 LM: Fire Everything!: Guided Missile: Engineering (Siege)/Intelligence, Void for +1k1, 2 Raises TN 30: 6d10o10k5 37 = +3 Defence Points
D8 LM: Guided Missile Damage! +0k2 from Raises.: 10d10o10k10 51
4 Defence Points, 51 Damage.



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 Post subject: Re: [D8 LM] Miai Event: Orbital Defense
PostPosted: Mon Sep 21, 2020 6:16 am 
Okay, so Tenma was no pilot. But she drove, she played video games... how hard could it be? Turned out, tougher than the toughest simulator. Still, complicated radar and controls be damned, a guided missile could be made to hit an asteroid once one locked on.

Yes, technology was a wonderful thing.

-------

[D8 LM] Miai Event: Orbital Defense, Reading The Radar, Battle/Per TN15: 3d10 7 (0 defense points)

[D8 LM] Miai Event: Orbital Defense, Stay on Target, Piloting/Agility TN15: 4d10 28 (1 defense point)

[D8 LM] Miai Event: Orbital Defense, Guided Missile, Engineering/Int TN20, VP1/2 for 1k1: 4d10 28 (1 defense point)

[D8 LM] Miai Event: Orbital Defense, Missile Damage: 10d10o10k8 60

TOTAL: 2 Defense points and 60 damage (2 asteroid health remaining)



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 Post subject: Re: [D8 LM] Miai Event: Orbital Defense
PostPosted: Mon Sep 21, 2020 6:22 am 
When Nishida heard the warning sirens in the morning, he massaged his temples. What better way to start the day than a military exercise?

He listened to the instructions of the Shiba General before him, but only listened with half an ear. His thoughts circled around more important things, for example a certain Maho Tsukai problem,... where were the warning radars for that?

Distracted by his own thoughts, Nishida wasn't really able to make out anything from the trajectories and the roar of the commander, and it wasn't a good idea to sit at the drone control console without reading the manual first.

But even a blind Otori can find a mushroom, or whatever the saying was changed here. And so Nishida did his best to hit the missiles as much as possible. He launched the swarm rocket system and directed it into different parts of the meteorite shower to cover as large an area as possible to cause maximum damage.

Satisfied with himself, he lit a cigarette.

---
[D8:LM] Battle/Perception; VP for Skill; 1CR; TN20: 4d10o10k3 9

[D8:LM] Piloting/Agility; Unskilled; TN15: 2d10 6

[D8:LM] Engineering (Siege)/Intelligence; +1k1 VP; 2CR; TN30: 5d10o10k4 33 +3 Points

[D8:LM] Damage: 10d10o10k10 79



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 Post subject: Re: [D8 LM] Miai Event: Orbital Defense
PostPosted: Mon Sep 21, 2020 10:19 am 
Fluff pending

D8 LM - Orbital Defense - Read Radar - Battle/Per TN 15 unskilled: 2d10k2 17 - 1 Point

D8 LM - Orbital Defense - Stay on Target - Pilot/Agi, VP for skill, 1 Raise TN 20: 4d10o10k3 40 - 2 Points

D8 LM - Orbital Defense - Radiant Weapons - VP for +1k1 1 CR TN 25: 5d10o10k4 49 - 2 Points

D8 LM - Orbital Defense - Radiant Weapons damage, 2 shots: 2#6d10o10k3 17 35 - 52 total damage

Total: 5 Points, 52 damage for tie breaker



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 Post subject: Re: [D8 LM] Miai Event: Orbital Defense
PostPosted: Mon Sep 21, 2020 10:44 am 
With the briefing complete, Ishiyo made her way to the drone controls. Locating the targets was trivial for the pilot. And her craft made it to the asteroids with no issue, she was after all a skilled pilot.

Unfortunately the Crane pilot overcompensated on her attack run, her shots going wild as she made her pass. With the simulation over Ishiyo sat back. To say she was disappointed was an understatement. The Crane quietly climbed out of the cockpit and made her way back to the Inn, not bothering to check her standings. Even if it had been top, which she knew it wasn't, the weight of failure had soured her mood immensely.

--------------------------
Battle/PER for Orbital Defense. TN15: 4d10o10k2 22 - Passed 1 point (Should have raised!)

Piloting/AGI. 2 CR. VP Spent. TN25: 7d10o10k4 37 - Passed 3 points

Firearms/REF. Orbital Defense. 2 CR. VP Spent. TN30: 6d10o10k4 20 - Failed 0 points :lol:

4 points



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 Post subject: Re: [D8 LM] Miai Event: Orbital Defense
PostPosted: Mon Sep 21, 2020 10:56 am 
[[OOC: Fluff to come after work]]

-------

Orbital Defense, battle / perception. 1 raise. Void. TN 20: 5d10o10k4 30 - 2 defense points

Orbital Defense, Piloting agility unskilled. TN 15 (rolling correct die types this time: 2d10 3

Fire everything! Radiant Weapons. 4 Raises. TN 40. Void: 9d10o10k5 35 - 0 points

2 points total



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 Post subject: Re: [D8 LM] Miai Event: Orbital Defense
PostPosted: Mon Sep 21, 2020 10:57 am 
Oh, flying! Ruhe had mixed experiences from programming the drone to fly and do stuff, but here he was in command and could go all in, guns blazing! He hadn't really flown before in a starfighter except in games, and it was high time to check what Hyeon, Yul and Ishiyo were fussing about so much.

So, radars, controls, measurements, bleeping gizmos... fuck them. Let's get straight on target.

"Scorn, scorn, scorn, from meteors!" He chanted his own song rushing toward the swarm, or the big one, or whatever was left for him to shoot off and away in big explosion.

And then he started shouting and shooting. "Die, die, die, sky burns bright!"

LM8. Orbital Defence. All Rolls Voided, Raised Thrice and Skilled. Guns Blazing Fucking Yeah! (Radiant Weapons). Rolled Respectively.: 4d10o10k3 24 6d10o10k5 49 5d10o10k4+4 46

And he emptied the batteries blowing up a good amount of them! "Fucking yeah!"

LM8. Orbital Defence. Damage!: 4#6d10o10k3 22 28 24 34

Out of the simulator, he was grinning. "I kinda like it!"

[8 Points, 34 or 108 Tie-breaker]

---

Then, as an encouragement to other pilots, Ruhe plugged in his fiddle and delivered an inspiring variation on "Seek and Destroy!"

LM8. Fluff Fiddle. 3R.: 8d10o10k5 41


Last edited by Moto Ruhe on Mon Sep 21, 2020 3:19 pm, edited 1 time in total.


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 Post subject: Re: [D8 LM] Miai Event: Orbital Defense
PostPosted: Mon Sep 21, 2020 12:23 pm 
(Fluff to add later)

(ooc:
D8 LM miai event roll 1 - Battle/perception. VP for skill. TN15+2 raises (TN25): 4d10o10k3 23
D8 LM miai event roll 2 - Pilot/Agility. TN15: 2d10 13
D8 LM miai event roll 3 - firearms/reflexes. VP for 1k1. TN20+2 raises (Tn30: 7d10o10k4 23



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 Post subject: Re: [D8 LM] Miai Event: Orbital Defense
PostPosted: Mon Sep 21, 2020 3:21 pm 
Satoru knew many pilots were chomping at the bit for this event but he himself was fine waiting a bit to get to it. The main swarm of meteors were already dealt with but Satoru did a serviceable job of finding some potentially problematic side meteors. Maneuvering the drone there was a bit of an ordeal but he made it eventually and he place the missile to entirely obliterate a meteor and severely damage another.

all in all a solidly average performance by the Spider Priest.

--------------------------
D8 orbital defense battle perception tn 15: 4d10o10k3 23 1 point
D8 orbital defense piloting agi tn 15: 2d10 11 0 points
D8 orbital defense engineering/int vp +1k1 2 raises tn 30: 6d10o10k4 31 3 points
D8 orbital defense guided missile damage +0k2 from raises: 10d10o10k10 61

4 points 61 tiebreaker



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 Post subject: Re: [D8 LM] Miai Event: Orbital Defense
PostPosted: Mon Sep 21, 2020 3:31 pm 
Atena sighed at this exercise. She barely knew what she was doing seem that it reminded her of that time she was in the ship when it was about to be hit by a meteorite. Atena did what she could her battle strategy wasn't half bad even when she wasn't trained on it. Then she piloted the ship as well as she could avoiding the debris. Seem she was guided by the spirit of Koryn allowing her to maneuver around. Then she was to fire the weapons "Anoooo... the button is stuck..."

D8 LM Orbital Defense Battle Per untrained TN 15: 3d10k3 22 passed

D8 LM Orbital Defense Piloting Agi untrained TN 15: 3d10k3 18 passed

D8 LM OD Radiant Weapon Firearms Ref 2 raises TN 30: 4d10o10k3 27 Gambled and failed

2 dp



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 Post subject: Re: [D8 LM] Miai Event: Orbital Defense
PostPosted: Mon Sep 21, 2020 4:39 pm 
Hyeon-ju showed herself excellent at tactics.

She showed she was an ace shot as well, easily taking out the meteorites.

However, she did not have much luck piloting the drones. "Damnit, give me a proper ship instead of this stupid toy!"


------------

D8 EVENT LM: Orbital Defense! *cues the Macross music* Reading The Radar. Battle/Perception. +1k0 Prodigy. +1k1 Void. 2 Raises. TN 25: 7d10o10k4 32 +3 points
D8 EVENT LM: Orbital Defense! *cues the Macross music* Stay on target... stay on target!!! Piloting/Agility. +1k0 Prodigy. +6 Utaku Sky Rider. 2 raises. TN 25: 6d10o10k3+6 24 +0 points (fuck you too, Orokos >_>)
D8 EVENT LM: Orbital Defense! *cues the Macross music* Fire Everything (Radiant Weapons)! Firearms/Reflexes. +1k1 Void. +1k0 Prodigy. 2 raises. Utaku Sky Rider 1 for damage.TN 30: 7d10o10k4 39 +3 points
D8 EVENT LM: Orbital Defense! *cues the Macross music* Radiant Damage! 3 Shots. +6: 3#6d10o10k3+6 44 39 41

6 Points
Total damage: 124 (or 12 less if Utaku bonus only applies to one of them)



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 Post subject: Re: [D8 LM] Miai Event: Orbital Defense
PostPosted: Mon Sep 21, 2020 5:24 pm 
Shokomaru did everything fancy, nothing right, and applauded the system that determines his chances for staying consistent.

OOC
Battle, 2 raises, TN 25: 19
Piloting, 1 raise, TN 20: 17
Firearms, 2 raises, TN 30: 12

3 fails, as expected. 0 points.



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 Post subject: Re: [D8 LM] Miai Event: Orbital Defense
PostPosted: Mon Sep 21, 2020 8:28 pm 
As with the robotics, Akodo Akihiko goes in with carefully controlled expectations. These are challenges he should do well against, but it's most important to keep cool and pace himself. I have to represent the Long Claws well, here and at the Fantasy Fight tables.

Having seen the ups and downs of so many competitors in so many challenges now, Akihiko goes in ready to push himself, but not too much...

[more fluff to come]

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OOC:
Rolls:
Read radar: pass w/1 raise. 2 points.
Stay on target: pass w/2 raises. 3 points.
Fire all: pass w/1 called raise and 1 free raise. 3 points.
Missile damage of 10k10: 28?!?!. They gave me a bottle rocket.

Total 8 defence points, 28 on tiebreaker.



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Lion Clan * Gunso * Fighter Ace * Benten's Blessing * Irritating and Likeable
Status: 3.0 | Glory: 3.0 | Honor: Exceptional | Courtship points: 6
Always: suitable uniform, daisho, sidearm, "lucky" Fantasy Fight deck, densai. As needed: light armor, std. rifle.
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 Post subject: Re: [D8 LM] Miai Event: Orbital Defense
PostPosted: Mon Sep 21, 2020 10:30 pm 
Akemi had no idea what she was doing there. She kept attending events to please the Phoenix, especially in these troubled times, but things were each day even farther from her domain.

She sat on the pilot seat, stared at the screen absent-mindedly, shook the joystick and pushed a few buttons at random times, then quickly retreated as soon as her examiner let her go, annoyed to hell with her incompetency.

When was the "hitting things with big sticks" event coming already?

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D8 LM | Orbital Defense | Reading The Radar | Battle/Perception (TN15) | Two raises (TN25): 5d10o10k3 16 -> Failed
D8 LM | Orbital Defense | Stay On Target | Piloting/Agility (TN15) | Unskilled: 3d10 19 -> Passed, 1 point
D8 LM | Orbital Defense | Radiant Weapons | Firearms/Reflex (TN20) | Two raises (30): 3d10o10k2 25 -> Failed



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Crab Clan * Bushi * Fleshcraft (left arm) * Lecherous * Crab Rich
Honor: Untrustworthy – Glory: 1.0 – Status: 1.0 – Bio – Courtship: 3
Carries: Daisho, Sidearm, Communicator, Personal Seal, Money
Carries, when angry: Tetsubo, Heavy Armor
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